Security Officer

Role type: Security. Access levels: Security & cells, Maintenance, Difficulty: hard.

Security are the Police force of the station, and often the second line of defense against the crew members turning the station into a battle royale (the first line being Janitors). Often times, you have a simple job: Jail criminals, and make sure no one breaks into areas they shouldn't be in.

You are a guardian between the ideals of justice and the wild psychotics that your company has chosen to advance its interests in space. Just because everyone else is insane, however, does not mean you are permitted to go hog-wild and beat them all unconscious to strap them to beds. Professionals have standards.

DO NOT play Security if you're new to the game, it's a very easy way to find yourself surrounded by people wanting you dead for abusing your powers. It's also a very easy way to get job banned for not properly applying Space Law

SECurity, not SHITcurity

For some unknown reason, NanoTrasen has chosen to fill this top-notch research station with simple minded baboons who enjoy carnage. As a result, Security is mostly a necessity to keep crew members from destroying it. For the most part, this isn't too hard; you have a tazer, a stun baton (press Z while selected to activate stun mode, many have made that mistake before), and some handcuffs. 90% of the time, this is all you need, since someone with a crowbar on the other side of the room can't really do much when you can very easily taze them and then stun with your baton, then cuff them and take them to the cells.

However, sometimes this isn't enough. Maybe Xenomorphs have invaded the station. They can't be stunned or cuffed, so your normal strategy won't really work. Not to worry, if the situation is getting out of hand, the Warden will hopefully allow you a lethal weapon from the armory. Just make sure the Assistants don't get their greasy, greytider hands on them, and you'll be fine; be very careful of people standing next to you when you are detaining them with weapons. Overall, just obey the orders of the HoS, keep assistants out of restricted areas, and arrest the shit out of any unwanted crew, and hopefully you're able to keep the station from turning into pure, unfiltered chaos.

Know Your Place

The station is ultimately not a military operation, but, as a member of Security, you follow the chain of command closer than any other crewmember:

Tips of the Trade